Soulpet was created for the Adobe Creative Jam UT. 82 teams of two had 68 hours to create an app prototype in Adobe XD. The prompt was Smart Cities: creating an app that utilizes technology and government data to improve the lives of citizens.
Our idea was to connect Dallas metroplex citizens with a furry friend to bring home, while also helping the city empty Animal Services Shelters and reduce the 5000+ animals euthanized annually in Dallas.
I conducted research, sketched initial ideas and created wireframes in Adobe XD.
My teammate and I collaborated on brainstorming topic and name ideas, prototyping interactions and UI. My teammate took the lead on visual design.
Since it was a 68 hour challenge, we used strong collaboration and each contributed on whatever needed to get done by the deadline.
Together we brainstormed several app ideas that met the prompt, including:
- A covid-19 related app that tells you which restaurants and services are open, and gives ratings for safety measures being practiced
- A recycling app
- An app that guides you to a safe driving path on the notoriously bumpy roads in our hometown, Irving, TX
- An voting and city council meeting app
- An app that collects citizen input for the city of Dallas and uses suggestions to make improvements to the city
- A pet adoption app that saves stray animals and helps solve the loneliness many are feeling during the pandemic
We decided on the pet adoption app because we wanted to take a unique approach and do something creative for the prompt, and it was a topic we were both passionate about.
I researched animal shelter statistics from the City of Dallas to learn how big of a problem we were facing. The data revealed that over 5000 cats and dogs had been euthanized in Dallas in 2019. Although Dallas has teamed up with local no-kill shelters to house some of the stray pets found, those numbers showed that there was room for improvement and pets that could use a safe home.
Although the challenge required a minimum of 15 unique screens, we ended up creating 45 screens to prototype all of the interactions we wanted to show.
Although we did not win the challenge, it was a great learning experience. This was my first time doing a design challenge in two days, and my first time creating a project in Adobe XD.
In the future, I would like to spend a bit more time on the research and ideation phase to make sure our app truly solves a clear problem that’s more related to the prompt.